Bachelor of Design (Games)

Bachelor of Design (Games)

UNDERGRADUATE
Study load
Full time
Program code

BP214

Duration
3 years
Application deadlines

23 Feb 2024
11 Oct 2024

Intakes
Feb or Mar, Oct
Location
RMIT Saigon South
Program code
N/A
Application deadlines
N/A

Overview

Do you love the idea of creating immersive and interactive environments? Then the Bachelor of Design (Games) is for you.  

Through the program you will gain a deep and critical understanding of games in multiple formats and develop a wide range of design and technical skills to foster your creativity and working knowledge. The program will provide you with an in-depth experience of design and production for games, including level design, gameplay balancing, game narratives, and digital project management as well as a basic knowledge of game art, programming, and scripting.   

The program is highly project-focused, and you will have the chance to connect meaningfully with creative leaders in the Vietnamese game space, as well as have internship opportunities at prominent studios for real-world learning scenarios.  

Guided by academic staff and industry experts, you will engage in several studio projects including a capstone project to create and build a functional game, produced in an authentic team environment.   

This program will give you all you need to meet the strong international demand for game design professionals, including a powerful portfolio to present to any possible employer.

 a male student standing on a street filled with graphics and colours

Program structure

The structure displayed shows the advised program structure and progression. 

Semester 4

Semester 5

Semester 6

Semester 7

Semester 8

Semester 9

*General elective: Students can choose from elective courses offered across the university in any program.  

 

Game Design Studio

Create your own projects in a collaborative environment. Students will make their own games, from board games to video games, which includes prototyping and playtesting. The game projects you build will be great additions to your own personal creative portfolio.

Learning, teaching and assessment

  • The program uses a variety of learning and teaching approaches which may include lectures, tutorials, workshops, seminars, studio practice, problem-based learning, reflective techniques e.g. blogs, online and face-to-face presentations, group-based learning, online and face-to-face discussions, and negotiated learning for a major project
  • The overall approach to assessment in the program combines assignments, portfolio production, presentations, and peer or industry review. Where appropriate, research projects and presentations are directly related to industry specific outcomes and may culminate in public showings or online outcomes

These program learning outcomes have been developed in consultation with creative leaders across the games and entertainment industries with a view to foster that same creative leadership in graduates. 

Upon the successful completion of this program, you will be able to:

  1. Apply game design production methods, in both individual and group capacities, to solve creatively generated problems.
  2. Develop a technical and conceptual portfolio relevant to game art and design and other forms of interactive entertainment.
  3. Apply a body of conceptual and practical knowledge, and design skills, to address other forms of media and communication.
  4. Critically analyse how games and play have specific local and global contexts.
  5. Demonstrate creativity, critical thinking and innovation when identifying and solving problems in and around game design and production.
  6. Communicate using diverse formats and strategies to audiences within and external to game design.
  7. Work with others in a range of roles and contexts, demonstrating cultural, environmental and social awareness and ethical and reflective practice.

RMIT provides world-class blended learning with both face-to-face and online experiences in a global network, a supportive community, and real-world skills.

Career

You will be prepared for many exciting careers including:

  • Game designer
  • Level designer
  • Gameplay programmer
  • Game writer
  • Game producer
  • Creative director
  • Product manager (Games)

Further studies

When you successfully complete this program, you may be eligible for entry into an RMIT honours or postgraduate program in Vietnam and Australia.

Fees

Payments can be made each semester, on a course-by-course basis.

Fee program

Annual tuition fee 

(based on full time study load - 8 courses)

Whole program fee

(18 courses - 288 credits)

 

13,970 USD (indicative USD fee) ~ 334,570,000 VND  41,909 USD (indicative USD fee) ~ 1,003,709,000 VND 

Notes:

  1. The duration of programs is flexible and can be adapted on an individual basis upon enrolment.
  2. Program fees are priced and invoiced in Vietnam Dong (VND).
  3. Payment in other currencies will be converted to VND at the exchange rate on that day. Bank transfer is the preferred method of payment.
  4. The fees in USD are ONLY applicable to those international students who arrange for payment from overseas, as per Circular No. 32/2013/TT-NHNN.
  5. Tuition fees and medical insurance fees are subject to change without notice.

Entry requirements

Academic requirements

  • Vietnamese Upper Secondary School (High School) Graduation Diploma with a minimum GPA of 7.0/10.0 for Grade 12 (For other international qualifications please view entry requirements by country​

Academic pathway

English requirements

Successfully complete RMIT Vietnam English Advanced, or complete one of the following English proficiency tests:

  • IELTS (Academic) 6.5 (no band below 6.0)
  • TOEFL iBT 79 (with minimum score of 13 in Reading, 12 in Listening, 18 in Speaking and 21 in Writing)
  • Pearson Test of English (Academic) 58 (no communication band below 50)
  • C1 Advanced (formerly known as Cambridge English: Advanced (CAE)) or C2 Proficiency (formerly known as Cambridge English: Proficiency (CPE)) 176 (no less than 169 in any component)

For other recognised English results, please view English equivalency requirements.

Note:

Previous study and proficiency tests are recognised for two years from the completion date or test date to the program commencement date unless stated otherwise.

Where you have achieved more than one form of English language proficiency only the most relevant achievement will be considered in the admission decision.

Please contact the RMIT Vietnam Student Recruitment team for more information.

You must complete and submit the Games Design selection task.

The selection task includes:

  • A personal statement: Choose a game and tell us in 500 words or less why it has retained your interest, as well as what sets it apart from others. Which game mechanics make this game interesting and have hooked you? Why? What is this game’s genre? What other games can it be related to? Why do you like this game? What does that say about you? Please provide in-depth statements with supporting evidence
  • A creative folio: Submit a creative work in PDF, PNG or video format, either from your previous studies or personal projects. The work can stem from any creative field, in any style or topic, not necessarily games-focused, but it must be a design of your own making. Examples include: a short novel, a collection of artworks, an ambient soundtrack, a game level you’ve designed with the level editor of a game you play, a game map, a mod that you’ve designed for an existing game, a short video showcasing a dialogue you’ve written, etc. When your work can be accessed through digital applications or online, please submit screenshots and videos instead of links

The selection task’s purpose is to ensure that beyond your passion for games, you can engage with them critically, and are not afraid to creatively dabble. We are not looking for a perfect execution, but for originality and creative intent. With your game analysis and your creative item, we will be able to understand your perspective and to make sure that this program is the right fit for you.

English Pathways

Don't meet the English language test scores? Successfully complete English for University for entry into this program. 

Credit transfer

Come from a partner institution? RMIT has pathway arrangements with many partner institutions around the world. If your institution has a pathway arrangement with RMIT, you may be able to receive credit and reduce the time it will take to complete your preferred RMIT program. 

Find out if your institution has a pathway arrangement with RMIT.

If you have qualifications from an institution that is not an RMIT partner, credit into your RMIT program will be assessed on a case-by-case basis.

Please contact the RMIT Vietnam Student Recruitment team for more information.

Sorry, this program is not available for international students intending to study on a student visa.

If you hold a different visa type, you may be eligible. Please contact Study@RMIT for more information.