Duy Phan

Mr. Duy Phan

Associate Lecturer, Games Design

Details

Open to

  • Career advice
  • Collaborative projects
  • Industry Projects
  • Media enquiries
  • Mentoring (long-term)
  • Mentoring (short-term)
  • Technical support

About

Duy Phan is a Lecturer in Game Design at RMIT University Vietnam with over eight years of experience across game development, higher education, visual design, and interactive media. Before joining RMIT, he was a Lead Game Designer at Sky Mavis, where he led the game design vision and user experience for Project Homeland, managed and mentored designers, and contributed to company-wide hiring, knowledge sharing, and game development initiatives. Prior to that, he worked as a Game Designer at IMBA, designing gameplay systems, creating visual effects, leading multidisciplinary teams, and mentoring junior designers.

 

Alongside his industry career, Duy has worked as a freelance Game and Visual Designer on a range of interactive media projects, including Upstander, a VR short film that premiered at the Tribeca Film Festival and was officially selected for Cannes XR and other international film festivals.

 

At RMIT, Duy designs industry-aligned courses that bridge academic learning with professional practice. He develops teaching resources and digital tools that enhance learning and streamline teaching processes, mentors students in both technical and professional skills, and organizes industry engagement activities that strengthen partnerships with game studios while creating valuable networking opportunities for students. He is also an active contributor to the game development community, regularly serving as a guest speaker, mentor, and judge for events such as Game Jam and GameVerse.

 

Duy’s teaching and professional interests include game design, gameplay systems, user experience (UX), game production, emerging technologies, and preparing students for successful careers in the games and interactive media industries.

Academic positions

  • Associate Lecturer
  • RMIT University
  • SCD
  • Ho Chi Minh, Viet Nam
  • Oct 2024 – Present

Non-academic positions

  • Lead Game Designer
  • Sky Mavis
  • Game Development
  • Ho Chi Minh, Viet Nam
  • Aug 2021 – Aug 2024
  • Game Designer/Generalist
  • IMBA
  • Game Development
  • Ho Chi Minh, Viet Nam
  • Aug 2020 – Aug 2021
  • Freelance Game Developer/Visual Designer
  • N/A
  • San Francisco, United States
  • Jul 2017 – Aug 2020

Teaching interests

  • Game Design Documentation
  • Game Design Theory and Development
  • Technical Game Design and System Design
  • Critical Thinking, Problem Solving and Game Analysis
  • Game Development with Unreal Engine 
  • Industry Networking and Workplace Standard

Research interests

  • Training methods and tools for improving critical thinking and problem solving skill
  • Web3 application for analogue and digital game

Initiatives and links